
You can tell the rarity of an item by looking at its color: white, green, blue, purple, and orange going from least rare to most rare. You can have both a weak and a strong Katana drop in the world.

Just because a pipe or cleaver or table leg is out there, doesn't mean that there isn't rare and powerful version of these weapons in the world. Melee weapons come in either one handed or two handed varieties and come with a variety of stats and rarity. Weapons are also a popular sidequest reward, making sidequests super attractive for gearing up in Dying Light.Ĭrafted weapons and crafted mods often require a base weapon. You can find them either by looting the dead and previously living, in containers, in the open world, or crafted from various blueprints (with the rarer/more powerful weapons usually requiring Bolter flesh). Weapons can be dismantled for some parts (generally 1 to 2 metal parts), which means that you'll have a surplus of metal parts throughout the game as weapons are everywhere. Now, understanding that weapons can break and lose durability, it's important to note that the weakest zombies don't ever need to be fought or even fought with strong weapons, so it's best to keep a "trash weapon" slot on hand at any given time for something you don't care about. This makes you have to constantly grind new metal parts to repair, in addition to new base weapons to keep upgrading, and makes for those rare weapons. Weapons can only be repaired so many times, and once all repairs are exhausted you'll need to dismantle the weapon. When a weapon has lost its durability, it has lost its effectiveness. Each weapon is repaired using crafting materials like metal parts and the such. You can "hold R" to repair the weapon or do so in the menu.

Weapon Basicsįirst, weapons have durability and each strike with a melee weapon will eat away. However, later in the game you get access to a bunch of different cool weapons including pistols, shotguns, and rifles. At the start of the game the only weapons that you'll have access to is a wrench, wooden plank, and probably if you get lucky a crowbar. Dying Light encourages avoidance over combat, with the walking dead having the advantage of not being afraid to die.
